Virtual reality, teaching conference, student engagement, and the perils of active learning and spooky research.

Virtual Reality Demonstration

Zspace will offer demos of their Virtual Reality computer and glass on the following dates and times. Please email Cary Komoto to reserve a space in the demo (so the vendor can bring enough devices).

Thursday, 9/29/16, from 3 p.m. to 4 p.m. in P 1838
Friday, 9/30/16, from 9 a.m. to 10 a.m. in P 1838
Friday, 9/30/16, from 1 p.m. to 2 p.m. in P 1838

Call for papers-STAR Symposium MN

“Do you have an innovative approach for engaging your students, managing your classroom, integrating best practices or collaborating for improvement? This is your opportunity to share the innovative work you’re doing at your institution, for your department and in your classroom!

The STAR Symposium is scheduled for February 10, 2017. It is a virtual conference that will focus on topics related to quality initiatives and best practices (teaching, design, faculty support, etc.) for face-to-face, blended, and online courses and/or programs.”

“How video production affects student engagement: an empirical study of MOOC videos”

An MIT study looks at video length and learning outcomes. The study concludes with intriguing suggestions for using videos effectively. Link to article on Portal.

We studied active learning and you won’t believe what we found!

Seriously, active learning works only if you know what you are doing.

Spooky research

From the world of “oh, no, that’s my worst nightmare,” a study concluded that students learn more from good looking professors.


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